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Spot light

Used to define a light that gets emitted from a single point in one direction, along a cone that increases in size the further from the light it gets.

spotlight in the component editor

Mandatory children

  • Distance: Maximum range of the light in meters. Default is 0 (no limit).

    • Var: smtk_float
    • Type: Input
    • Default: 0
  • Decay: The amount the light dims along its distance, the default value of 2 gives a realistic effect. It's recommended to leave this as is.

    • Var: smtk_float
    • Type: Input
    • Default: 1
  • Angle: Maximum angle of light dispersion from its direction in radians.

    • Var: smtk_float
    • Type: Input
    • Default: 0
  • Penumbra: Percent of the spotlight cone that is attenuated due to penumbra. It's range is from 0 to 1.

    • Var: smtk_coefficient
    • Type: Input
    • Default: 0